Unlocks after achieving the core ending.
|Sandbox mode removes the time limit for the game, replacing it with a normal day/night cycle. a default setting that can be toggled, Enable time cycle: True
|Dying only resets player position instead of resetting the run. a default setting and can be toggled, Death resets run: False
|In sandbox mode, the player has access to the content browser, similar to uet, being able to spawn anything from the game and editing things with a simple UI showcasing the components of the selected object.
|Along with the content browser, the player has another toggleable menu showcasing player stats, so you can change the different abilities of the player, like crouching, walking and running, Can crouch, friction, fall damage, etc.
|Sandbox mode would be mostly for messing around with the game's assets, testing mods (since the devs want a modkit), and testing gameplay mechanics and ai behaviors.
|In short it's basically the normal game but with tons of menus you can mess with, stats you can change, components you can edit, and gameplay settings you can toggle or change.