#Focus on npc interaction and world in the next alphas please.

1 messages · Page 1 of 1 (latest)

fossil girder
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This aspect was cool in prototype 3 so its sad to see it downgraded.

The story and goal system is perfect in my opinion, but in the pre alpha, the world feels more boring and empty to be in for some reason. I think there should be more characters and have them interact with each other, and with the world around them, lets say for example when the bakery explodes, have chaos erupt with all the npcs running around, the vandals start destroying things and attacking npcs, etc. Stuff like that.

I hope in the next build it starts focusing on these things again, because I want things to do other than beat the story, or things to do even after the story is complete, so there can always be something I can do even after I beat the main story, because as of now, there really isn't anything from what it seems since there isn't enough npc interactions or chaos.

sly spoke
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It would be neat if we can talk with the NPCs and know better about their needs and favours to help them instead to have to read notes.