#Behind the Scenes

1 messages · Page 1 of 1 (latest)

haughty brook
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Un-pixelated sprites

surreal pagoda
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Omg it's awesome!

haughty brook
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I spent allot of time on these and I'm proud of the results!

surreal pagoda
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Of course be proud!

haughty brook
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How I made these was interesting.
I drew the unpixelated images in Paint.NET, then scaled and pixelated them in Photoshop, then edited the results in PaintNET once more.

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I used Blender to pose her model as a base for the drawings too.

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Then scaled them up for objection.lol** (the site used for the video)**
Saying it again, I'm proud of the results

midnight shoal
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This is really cool :OOO

harsh pelican
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OH

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it's...

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IT'S

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yeah this is peak

harsh pelican
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the sprites you see in the iOS ports are the true originals just with missing frames and some missing details (and incorrect sprites here and there)

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I think you nailed it the style too

haughty brook
haughty brook
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I never mentioned this but all of Iris' sprites, the speed of them and stuff are based on Phoenix Wright's animations speed and stuff, I don't know if I said that right

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For the pointing I REALLY wanted to enlarge Iris' hand but I didn't because it would've looked off-putting

haughty brook
dim mauve
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This is insanely good WHAT

haughty brook
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Behind the Scenes

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Making a new pose
this is it as of posting this teaser

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and yep
pre pixelation

harsh pelican
harsh pelican
haughty brook
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One of the two variations are complete!

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Up next is the talking for this frame