#How?
1 messages · Page 1 of 1 (latest)
I used the mod kit
But how did you export all the actors to blender
blenderumap if I had to assume
where can I get that..? that would make my life 200 times easier
also side note I like how much more brighter the shadows are here, literally the only thing I dislike about the official lighting in earlier versions are the dark shadows
its very
finnicky
but i found it from some yt vids
abt importing fortnite pois
I atleast need the ability to get the HN2 landscape
the actual buildings and everything inside I'll do myself
I need to think about it how Valve used their version of Source for TF2 n' all
All I did was export the alpha 1 map in the hello neighbor mod kit to an obj format
Yes. That’s how unreal engine works
And other 3d softwares