#How?

1 messages · Page 1 of 1 (latest)

mossy cairn
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How did you do this?

frosty umbra
mossy cairn
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But how did you export all the actors to blender

eternal dust
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blenderumap if I had to assume

formal nexus
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also side note I like how much more brighter the shadows are here, literally the only thing I dislike about the official lighting in earlier versions are the dark shadows

eternal dust
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finnicky

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but i found it from some yt vids

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abt importing fortnite pois

formal nexus
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I atleast need the ability to get the HN2 landscape

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the actual buildings and everything inside I'll do myself

formal nexus
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I forget Fortnite uses UE

eternal dust
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i do too

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even tho

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epic

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made ue

formal nexus
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I need to think about it how Valve used their version of Source for TF2 n' all

frosty umbra
eternal dust
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wth

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you can do that???

frosty umbra
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And other 3d softwares