#I HATE HELLO NEIGBOR ACT 3 GRRRRRR

1 messages · Page 1 of 1 (latest)

final shuttle
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There ONE thing I absolutely HATE about act 3, it's really fun and puzzling, until I get to the fear school mini game and I want to understand HOW DO I BEAT THIS??
from what I've heard and seen, I'm supposed to wait for the hell to ring so that I can move freely, but instead this random white fat mannequin kills me every time the bell rings
Sometimes he even camps at my locker, if you're a pro, plz tell me how to beat this

craggy night
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you gotta like

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be faster than white fella

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and that's all i can really say as somebody who has completed fear school consistently

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i don't believe there's any real strategy to avoiding the guy unless you're a cheater who does the sit in a locker for 30 minutes while the white fella gets rid of all the red fellas

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get out of the locker and into the next one as soon as you can

craggy night
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but like just go as quicky as you can when each bell rings

final shuttle
final shuttle
craggy night
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just don't sit around

craggy night
final shuttle
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I made this layout of school fear and out numbers on each locker, can you tell me which locker you used

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Did the picture get sent

craggy night
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knowing the specific locker isn't gonna help anything, they're all next to eachother

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10 isn't gonna be giving you extra grace compared to 9 yk

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either way what i do when game starts is i bolt straight for 7-10 area i guess

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and then to 12-14

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and then the 15+ ones (you're missing a bunch of lockers btw)

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i don't know what to say, you've just gotta be really fast

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there's not rlly a strategy

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i don't know if white fella has real like tasks or wtv like

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i feel like guy's moving around randomly

safe brook
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you can also stand on a stack of chairs and desks

final shuttle
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So right now I've best hello neighbor twice with the push ability, the way I did it is pretty much the way you said was cheating

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You wait 10 years on a locker and make your way to the end

craggy night
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there's 0 chance in hell that's intended by anyone

copper temple
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I don't think it's unintended

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because in all versions prior all the student mannequins will never get sent to detention

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after a certain point the students will respawn

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it's also really weird how the teacher mannequin only specifically stops moving once all the students are gone

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I feel this was a silently placed addition that they never brought attention to