There ONE thing I absolutely HATE about act 3, it's really fun and puzzling, until I get to the fear school mini game and I want to understand HOW DO I BEAT THIS??
from what I've heard and seen, I'm supposed to wait for the hell to ring so that I can move freely, but instead this random white fat mannequin kills me every time the bell rings
Sometimes he even camps at my locker, if you're a pro, plz tell me how to beat this
#I HATE HELLO NEIGBOR ACT 3 GRRRRRR
1 messages · Page 1 of 1 (latest)
you gotta like
be faster than white fella
and that's all i can really say as somebody who has completed fear school consistently
i don't believe there's any real strategy to avoiding the guy unless you're a cheater who does the sit in a locker for 30 minutes while the white fella gets rid of all the red fellas
get out of the locker and into the next one as soon as you can
maybe i just get lucky, i'm not sure
but like just go as quicky as you can when each bell rings
How
I literally made the most progress with that startegy
by running to the closest locker you can as soon as you can idunno
just don't sit around
yeah and it's lame
I made this layout of school fear and out numbers on each locker, can you tell me which locker you used
Did the picture get sent
knowing the specific locker isn't gonna help anything, they're all next to eachother
10 isn't gonna be giving you extra grace compared to 9 yk
either way what i do when game starts is i bolt straight for 7-10 area i guess
and then to 12-14
and then the 15+ ones (you're missing a bunch of lockers btw)
i don't know what to say, you've just gotta be really fast
there's not rlly a strategy
i don't know if white fella has real like tasks or wtv like
i feel like guy's moving around randomly
you can also stand on a stack of chairs and desks
So right now I've best hello neighbor twice with the push ability, the way I did it is pretty much the way you said was cheating
You wait 10 years on a locker and make your way to the end
there's 0 chance in hell that's intended by anyone
I don't think it's unintended
because in all versions prior all the student mannequins will never get sent to detention
after a certain point the students will respawn
it's also really weird how the teacher mannequin only specifically stops moving once all the students are gone
I feel this was a silently placed addition that they never brought attention to