- why you changed player walk and run animations with neighbor?
- why the neighbor more slow in release?
- when the unused player model was used?
- will hello neighbor 1 still get updates?
- why fear_factory is unused?
- why the milk from alpha 2 now unused?
- why the player can't make 2 neighbors on map in mod kit?
- will hello neighbor hide and seek have android port?
#Hello Neighbor Questions To Creators
1 messages · Page 1 of 1 (latest)
Neighbour was scary on pre alpha and alpha 1
And also clever
Ai in release is stupid
I might be rlly wrong but ig they took out the fear factory bc it was repetitive/boring or smth like that but not sure
fear_factorys gameplay sucks if you actually play it
they can make this just better
just player can't have superthrow in act 1 and 2