I mean that in the trailer they put that house that is not so big and that the neighbor’s artificial intelligence is advanced and that it is like the trailer because in the final game everything is different an exaggeratedly large and unbalanced house and it is very unreal that and that everything is very colorful and in the trailer you see everything with a realistic touch and tension THAT IS TRULY TERRIFYING (for other people the final game is dark)
But what’s in the final game is: the neighbor’s artificial intelligence is very stupid and bugs with walls and everything and there are too many bugs throughout the game
Example: you die to touch an object
That doesn’t make sense friend ,-,
The truth is that the point is because in the trailer everything is with a balanced house, with a realistic touch, the neighbor’s artificial intelligence is more superior and predicts where you will go, and that of an atmosphere of tension
And what there is now is everything I mentioned earlier all colorful and everything I personally wouldn’t call it terror to that
And it’s not for throwing hate at the final game
But I want to know why in the trailer everything looks like in the alphas and in the game everything looks unrealistic
And the truth in the house that is in act 3 how do you know what you have to do??