#Improve the tutorial

1 messages · Page 1 of 1 (latest)

worn spindle
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The tutorial is a good one, but it could be better. Especially since its hidding away at the side when you first get on sn. Make it so it forces you into the tutorial so the new people wont be so clueless and walk around aimlessly. Even if they are forced into th tutorial, its really boring. Make it more exciting by adding more chases with the neighbor, kinda like with the scout section.

The tutorial needs to be better in general too. We know what characters can do, but not how to play the game. You could argue on finding keys with detective and fighting the neighbor as scout and saving kids as brave, but there's nothing for neighbor, other than for normal neighbor disguise, and even then its horrible because if I saw someone go through a bookshelf, I'd shoot them as scout anyway or beat them up or run away. There should be a "general neighbor" section where you learn how to be a neighbor, ignoring all classes. In it there could be a part where you go against ai kids in a room and you try to catch them (they will try to save kids, beat you up and kill you, use abilities) when you kill the last kid, they drop a keycard one going to the next area.

The tutorial has so much potential, but its all wasted with how it is rn. Im sure it can be so much better!

potent phoenix
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literally asked for newgens to be forced into tutorial

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then somehow nobody didn't like the idea