#Changes I would make to secret neighbor

1 messages · Page 1 of 1 (latest)

next fox
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The bagger starts with 3 slots plus a light source slot, and can ear a fourth, it doesn’t make sense for him to earn one extra slot he should have at the beginning because of his bag. Second, brave should be able to hit the neighbor, as well as disarm traps and save others. It doesn’t make sense to build courage by simply disarming traps alone, but to fight the source and be ready to hit him. Third, the ghost neighbor should have more health, because he has no abilities to defend himself or escape. Yes there are perks to add health, but that should be stacked with an already set health bonus. And lastly, I would fix glitches that automatically boot you out after you get in the basement, because your hard work is lost, before you can get the rewards.

thorn idol
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no

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If bagger has more slots he will become op to fight
Brave can already disarm and hit neighbor, unless you’re referring to hitting neighbor with the baseball bat directly.
Ghost neighbor can run and escape to ghost form, no he shouldn’t have more health and the outcome would be unfair. You made this idea because you were ghost and you definitely got knocked out alot times.
Ideas are good but think of the outcome and how it would impact the game and the playerbase itself. I dont think these changes are too necessary

nimble merlin
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ghost neighbor is shit, simply making him more help wont do anything

nimble merlin
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he literally cant do anything if players are using 10% of their brain

thorn idol
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Ghost can be outsmarted though

nimble merlin
thorn idol
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then I'm gonna hide the keys

nimble merlin
# thorn idol then I'm gonna hide the keys

There are more that 5 keys in the house, you can't hide every own of them (plus Detective). And also, you can't do anything besides that + you drop items when transforming so it will make it harder

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Ghost need a rework, simple buff will not save him

past blaze
past blaze
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I hid all the keys and keycards in places that no one can reach

thorn idol
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Yeah, but problem is crow would generate keys or just reveal the location of all keys hidden

past blaze
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there's only four of each color key

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even with the location revealed they still wouldn't be able to grab it with the places I'm putting them

next fox
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But map four has bad hit boxes the keys are stuck really anyway unless you look between the grooves

next fox