The bagger starts with 3 slots plus a light source slot, and can ear a fourth, it doesn’t make sense for him to earn one extra slot he should have at the beginning because of his bag. Second, brave should be able to hit the neighbor, as well as disarm traps and save others. It doesn’t make sense to build courage by simply disarming traps alone, but to fight the source and be ready to hit him. Third, the ghost neighbor should have more health, because he has no abilities to defend himself or escape. Yes there are perks to add health, but that should be stacked with an already set health bonus. And lastly, I would fix glitches that automatically boot you out after you get in the basement, because your hard work is lost, before you can get the rewards.
#Changes I would make to secret neighbor
1 messages · Page 1 of 1 (latest)
no
If bagger has more slots he will become op to fight
Brave can already disarm and hit neighbor, unless you’re referring to hitting neighbor with the baseball bat directly.
Ghost neighbor can run and escape to ghost form, no he shouldn’t have more health and the outcome would be unfair. You made this idea because you were ghost and you definitely got knocked out alot times.
Ideas are good but think of the outcome and how it would impact the game and the playerbase itself. I dont think these changes are too necessary
ghost neighbor is shit, simply making him more help wont do anything
so? he goes into ghost form, goes for kids again, they beat him up and he's now need to heal again
he literally cant do anything if players are using 10% of their brain
that's what people do in my lobbies from what I've seen
Ghost can be outsmarted though
So? Its just an infinite loop until kids find keys
?
then I'm gonna hide the keys
There are more that 5 keys in the house, you can't hide every own of them (plus Detective). And also, you can't do anything besides that + you drop items when transforming so it will make it harder
Ghost need a rework, simple buff will not save him
You can hide every single key, I've won a few games just by hiding all the keys and keycards in places where no one can even reach them.
map 4
yeah I've done it on map 4 as well
I hid all the keys and keycards in places that no one can reach
Yeah, but problem is crow would generate keys or just reveal the location of all keys hidden
there's only four of each color key
even with the location revealed they still wouldn't be able to grab it with the places I'm putting them
But map four has bad hit boxes the keys are stuck really anyway unless you look between the grooves
Bagger has stamina still, he can throw all his items anyway