#Not enough interactions HN2
1 messages · Page 1 of 1 (latest)
Didn´t we get that in hn2 when we needed to get the bear head in the museum?
We need to get an book
And place it into the shelve
i mean other books
for fun
because hello neighbor is not just about finishing
it is also about messing around (for me at least)
agree with u my friend
We can throw pain at the neighbors
its funny
THANK YOU SO MUCH!!! FINALLY SOMEONE SAYS IT!!!
He meant by items that aren't even useful
Oh
its so annoying when there is an item that you would normally be able to pick up in HN1, but its attached to the floor
But really I think exactly the same thing as you
But paint isnt useful
And you piss the neighbors off when you throw it at them
ye but there are other items that you should be able to pick up
Exactly like in Hello Neighbor 1 or Secret Neighbor where you can get almost all the objects but you can't and it's very annoying when you see all the objects you could take but...
It removes any instincts that made hello neighbor the way it is
And it bothers me that they didn't do anything more with hn2 other than it's cancelation of its story
What bothers me is that we have much less freedom because in the previous games, even in the alphas of Hello Neighbor 2, we have much less limits in the game and it's a shame...
Because hello neighbor 2 is my favorite game.
now hello neighbor 1 is my favorite game but if they make us able to pick up more things and more freedom, hello neighbor 2 will be my favorite
same
nah bro
<@&1162799252192379000>
Very late but HN2 has the exact opposite problem as to what made HN1 so abysmal. HN1 was too dynamic, you can do so many things and the ai can’t do anything about it. HN2 is so restrictive you are always pushed to do things in just one way and one way only