The AI setting up paint traps to track your footsteps. They could also throw stuff to block doors like in the concept video from 2014. Another one, the AI could set up a rope to trip the player when running from them, and the player will drop the items when tripped. I like the AI in the game, but it's very easy when you play it again.
Also Happy Holidays Everyone
#New AI feature ideas
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Yeah, and the neighbor and also every other character should trip, when the player throws stuff at them, like in HN2 Alpha 1 and 1.5. That was fun.