I'm feeling ripped off by both HN1 and 2 because it lists that the A.I learns and adapts from my plans of getting in and around the house.
But in HN1. The guy can't even access most of the house in Act 3 and the only thing it does is just place bear traps and cameras everywhere, and in HN2. He loses me way too quickly, the Idea of an A.I that learns from what I do was the main reason why I bought both games yet the A.I in both games is really underwhelming. And I can't help but feel like I'm getting ripped off.
#Please make the A.I more challenging.
1 messages · Page 1 of 1 (latest)
Fr, they should add an AI difficulty slider
They kinda did
When and how?
You could switch between friendly neighbor or normal neighbor in hn1
Friendly Neighbor - No Cameras, No Traps, Slower, Used throwables less
Normal Neighbor - Cameras, Traps, Normal speed, Used throwables commonly
Not really a slider so thats why i said kinda
I never had Friendly Neighbor on and it was still stupidly easy