#Change crowbar animation
1 messages · Page 1 of 1 (latest)
If they are going to do this, then they need to change where the boards are. For example, in the museum, there is a door on the side behind broken glass. If you step on it, it will alert the neighbor, and there will not be enough time for the animation to play.
and if they do that, then this will be a cool idea
but imagine messing up the boards in Patch 9 Forest, it won't be enjoyable for the animation to have to play over, and over. So... let's make the animation quick with the play pushing the crowbar against the board and yanking it two times. or the patch 9 forest level could have a different and more powerful crowbar that is meant for quickly pulling the boards out.
i think this would work if it was shorter
it isnt that long
i mean yeah but like compared to the one ingame currently its much longer
the ingame one isnt even a second long
like everything else in the game
that you need to use items on
Shovel, Scissors, Keys
it "breaks the pace" according to the same person who removed bed hidng because it was a "one time gimmick"
bed hiding being removed is still bs to me