#Change crowbar animation

1 messages · Page 1 of 1 (latest)

ember granite
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Add back old crowbar animation from hn2 beta

wind dagger
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If they are going to do this, then they need to change where the boards are. For example, in the museum, there is a door on the side behind broken glass. If you step on it, it will alert the neighbor, and there will not be enough time for the animation to play.

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and if they do that, then this will be a cool idea

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but imagine messing up the boards in Patch 9 Forest, it won't be enjoyable for the animation to have to play over, and over. So... let's make the animation quick with the play pushing the crowbar against the board and yanking it two times. or the patch 9 forest level could have a different and more powerful crowbar that is meant for quickly pulling the boards out.

dark flume
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GORGAN MORGAN

hallow grove
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i think this would work if it was shorter

hollow sphinx
hallow grove
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i mean yeah but like compared to the one ingame currently its much longer

hollow sphinx
hallow grove
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like everything else in the game

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that you need to use items on

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Shovel, Scissors, Keys

hollow sphinx
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it "breaks the pace" according to the same person who removed bed hidng because it was a "one time gimmick"

hallow grove
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bed hiding being removed is still bs to me