#Big additions: Part 1

1 messages · Page 1 of 1 (latest)

burnt bobcat
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Add the info feature to the watch. During the game, the letter “i” which stands for “information” will appear on the watch and you have to press or hold a button to read the objective or guidance from the watch.
The cop will have a key on his waist. You can grab the key and unlock the cop car to grab a secret trophy. There are many trophies that you can collect in each level. They can be teleported to a stand.
Make a usable computer. The computer on Quentin’s desk in the office can be used for tracking your progress on the game, and can show how many trophies you collected. Like you know… “Number/Number” you collected blah blah blah out of blah blah blah trophies.

tawny jacinth
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Hahaha, Perfect part, the function of the watch would be very nice

lucid briar
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Bro we do NOT need an exhaustion mechanic

burnt bobcat
burnt bobcat
lucid briar
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Sounds cool

burnt bobcat
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in my part 3

lucid briar
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But I don't want Quinton to be nodding off because I didn't grant him nap nap time

burnt bobcat
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let me post this in a part 3 soon

lucid briar
burnt bobcat
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we can sleep through the weather

lucid briar
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Sounds good

burnt bobcat
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i had a whole weather mechanic but i accidently deleted it

lucid briar
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As long as sleeping isn't an uneccessary and annoying mechanic than I am happy

burnt bobcat