#Hello Neighbor’s promised neural AI

1 messages · Page 1 of 1 (latest)

untold prism
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So, tinyBuild said that the Hello Neighbor 2 will be powered by a neural network. What happened to that?

wary inlet
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they were not skilled enough to make it, so it was scrapped

broken venture
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Absolutely nothing happened

heavy spruce
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boldfaced lie

wary inlet
safe adder
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So it looked cool

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But there was no task progression tbf

solar hull
untold prism
solar hull
# untold prism Bro! Their team knows how to make it and they’re skilled but they just didn’t ad...

I honestly don't understand why they need to dumb down a game to be "kid-friendly". During the late 20th century, video games (kid friendly or not) were hard as hell regardless of the genre and people still love and praise those games for what it is. If the audience doesn't like being outplayed by an AI and makes a complaint about it, the devs could've just added "Friendly Mode" instead of removing and scrapping neural AI.

bitter wing
tidal musk
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Clearly a nueral network is too difficult for them to program

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However

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Any sort of dynamic and adaptive AI would be AWESOME

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Maybe for like a hard difficulty

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Neighbors could place different traps in key areas where they've previously spotted you.

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And try things like waiting around the corner to jump you, or searching nearby closets

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Right now all they do is chase you (LAME)