We know the Guest can morph into a crow, we saw it in HNVR and ||presumably the animated series season 2|| currently in HN2, the Guest will teleport to the player if he gets too far away from them, iirc. a better way of doing this would be for the Guest to morph into a crow, playing a loud sound of distorted crows as he does it, this would alert the player and let them know that the Guest is on his way. Maybe you could resuse this when climbing up the church, the Guest could morph into a crow and attack you up high in the church, if you see the crow approaching you, you can use an item, eg the boxes outside the church, and if you hit the crow by throwing an item, the crow will return to the ground and become the Guest, and will have a cooldown before morphing again
#The guest morphing into a crow
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Bro the Guest is already OP
Wait the guest can climb the church
That sounds really cool, the guest morphing and alerting you can be a neat addition
Before that, let’s make the guest less harder, I don’t like it that the guest follows and knows where you are everytime, let’s make distractions, like throwing the chair next to the hat on the church, and it will make a loud sound that will lure the guest away, or we could throw boxes at a far distance and the guest will chase it.