#GET RID OF TRAPS AND KEYCARD DOORS
1 messages · Page 1 of 1 (latest)
The traps being in the game is a good idea. The only problem is how they spawn and how unseeable they can be sometimes.
And it’d be a bad idea to remove keycard doors.
Adding keycard doors one of the best idea
Traps and barricades too
Without them, the game would end too quickly.
I understand your opinion, I like the barricades but the traps should be placed by the neighbor or only spawn when someone is playing normal neighbor because then that ability does nothing cause any neighbor can use them now
yea i too think about it, maybe they need buff traps scary neighbor
like more time need to leave
or you cant spam space to leave like it was before summer camp update
I dont love traps,but why keycards?
Keycard doors have been in the game for the longest time and help prevent explorers from just running to the highest point in the house.
As for traps, I think that they're good as well but Scary Neighbor needs a bit more reason to use his own traps as people are keeping an eye out for traps now.
i think his traps need something that makes players actually want to use them instead of just being the normal random traps
Yeah, maybe like an alarm trap can work
Or setting up cameras