#GET RID OF TRAPS AND KEYCARD DOORS

1 messages · Page 1 of 1 (latest)

uneven igloo
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It started off as a fun game no smoke traps and key doorss where 6 kids broke into the basement. Now we have ANNOYING smoke traps and they automatically place bear traps around the house.

median vine
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The traps being in the game is a good idea. The only problem is how they spawn and how unseeable they can be sometimes.

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And it’d be a bad idea to remove keycard doors.

thick lichen
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Adding keycard doors one of the best idea

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Traps and barricades too

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Without them, the game would end too quickly.

uneven igloo
# thick lichen Traps and barricades too

I understand your opinion, I like the barricades but the traps should be placed by the neighbor or only spawn when someone is playing normal neighbor because then that ability does nothing cause any neighbor can use them now

thick lichen
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like more time need to leave

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or you cant spam space to leave like it was before summer camp update

carmine crest
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I dont love traps,but why keycards?

edgy furnace
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Keycard doors have been in the game for the longest time and help prevent explorers from just running to the highest point in the house.
As for traps, I think that they're good as well but Scary Neighbor needs a bit more reason to use his own traps as people are keeping an eye out for traps now.

severe mulch
median vine
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Or setting up cameras