#The throw animation needs to be changed (atleast for bigger objects)

1 messages · Page 1 of 1 (latest)

ornate valley
#

Currently, Quentin always does the same throw animation even for large boxes, it looks awful he only holds it with 1 hand and it only looks good with small items. When more boxes etc get added it must be changed, atleast for bigger objects. (attached is the throw animation from alpha 1.5, which suits larger items way more)

#

In my opinion all items should just have the slight raise for throwing, I don't like the current FG animation, but it can be kept aslong as it isn't used for crates and in general, heavy objects.

rigid meteor
#

I would rather they make a new animation

#

but I do like the hand animation they have for throwing stuff

ornate valley
#

Alpha's didnt really have an animation it just raised the item slightly to signal that it was charging the throw

rigid meteor
ornate valley
#

because no way quentin just carries a giant wooden crate with 1 hand

rigid meteor
#

it it seems kinda nitpicky? but idk

ornate valley
#

since many people asked for it

#

and the friggin hand aim ball throw with boxes is just

#

it's very unpleasing

#

atleast to me

rigid meteor
#

the only thing I dont like is that the boxes have no weight to them at all. it feels off...

ornate valley