#Make hello neighbor 2 modkit
66 messages · Page 1 of 1 (latest)
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Yeah honestly the modkit suggestions are getting old
and we dont really need one it's probably way harder to make than the HN1 modkit was
at this point they should just make a game where we can build our own Raven Brooks
or something
They should save the modkit for when the game is closer to being like content complete.
also if they did this right now they would probably leave a bunch of maps they didnt want to release like what happened with the beta 3 modkit
true
Story expansion LEAKS
ain't no way you linked every single one
i maybe know the reason why HN2 modkit has never released
because HN2 using too many paid assets
because that would cause a bunch of story update leaks probably
wdym
it could only be used for hn2 so it wouldnt really matter
ok
then
is in HN2 modkit will be DLC assets?
probably no
why? they can just copy project, delete every new created assets after publishing patch 9
its not that simple
things being updated would still be a problem
it would also break a lot of things that are connected to story update assets
editor can show which assets connected to other assets
bruh
they are focusing on patch 10 rn anyway
yeah
it would make more sense to work on a modkit when the game is in a mostly finished state
yeah
we only have at most a third of the entire game
maybe
this is confirmed from data-mining
where
the forest ending is called act 2 ending
yes
and forest is the final chapter of act 2
yes
oh yeah
they could finish patch 10 or most important stuff the game