#Graphic improvements needed in my opinion

1 messages · Page 1 of 1 (latest)

empty spear
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Hi, I'm not an expert in graphics in video games, but I've done some research and now I'll try to list what I think are the problems in the graphics of Hello Neighbor 2:

  • Bloom Effect: in my opinion the bloom effect should be increased because it still seems almost non-existent to me and it is a very beautiful effect to see.

  • Ambient Occlusion: in my opinion the game needs much more ambient occlusion, for me this is very important as a graphic effect and would give more depth to everything

  • Roughness of the Textures: I noticed that most of the textures have the roughness set to maximum and this in my opinion really ruins everything, there are in fact few reflections etc. and I don't like it at all

  • the interiors of the homes are too bright: they interiors are too bright and I think it would also be nice if you added some dynamic lights that cast dynamic shadows which in a horror game make for a nice atmosphere

these are in my opinion the biggest problems in the graphics and in my opinion it is important to fix them also to have a better atmosphere in the game etc. as I said I'm not an expert so if I've done something wrong please let me know. Thanks for reading and bye

ebon hedge
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I only agree with the bright interiors thing

olive elm
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and the low res textures

median pond
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eliminate the ghosting effect

empty spear