#How to balance Taxidermist's shotgun

73 messages · Page 1 of 1 (latest)

rain falcon
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As we all know, taxidermist is a very OP class due to his shotgun ability. Even tho it has been nerfed by now, it's still incerdibly hard to win against taxidermist, especially a very grindy one. So, for the solution of the problem, I took a look at how the shotgun works in HN2. In HN2, the shotgun STUNS the player. So, my solution for the problem is to remove Otto's ability to damage explorers with a shotgun, instead, the shotgun will only STUN explorers for 3 seconds (or more) (basically like The guest's scaring croak). This would make overcoming a grindy taxidermist easier for explorers, and will make taxidermist less OP. It will also encourage taxidermists to play stealthy, and use the gun as an auxiliary or a get-away weapon, rather than the main tactic. With that update, we could also bring the amount of shots back to 6.

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If you have other ideas or additions to my suggetsion, feel free to comment them

rain falcon
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Revive

deft nebula
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You cant say revive its not allowed by the mods

rain falcon
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I apologize. Didnt know that

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My bad

light plinth
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Yup, as said above saying revive is not allowed. It needs to have some descriptive and helpful information about the post itself.

upper orchid
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Remove the stun and keep the damage. Kids cannot fight back with their special skill because of the his high stun dps gun.

abstract dust
# rain falcon Revive

Please do not revive a post by simply saying revive. Comments are meant to add onto or discuss the feedback.

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oh wait i wasn't scrolled down far enough i only saw everything above button's message, i'm sorry about the ping.

rain falcon
hollow kraken
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THIS GUY IS A GENIUS

steady raptor
rain falcon
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Nah. I doubt they will make ammo an rare item, so this wont change much, grindy taxidermists wont have trouble with finding that

rain falcon
abstract dust
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I do have to agree though, the stun kinda makes sense with the recoil of the gun already forcing you to go back a bit but the idea of needing to play as inventor to fix the broke rifle or you cant use it again is a bad idea.

grave vapor
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Just nerf the damage 👍

rain falcon
grave vapor
rain falcon
grave vapor
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Ye so decrease his damage further

rain falcon
short elk
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Isn’t it supposed to be a really real toy rifle?Why would it fire real ammo?

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At most it should just simply stun and as for reloading well they already Nerfed that so maybe either have it so it will only do stun and the more your hit the less the stun becomes eventually, it doesn’t stunt at all

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And to say like three or five hits is the limit no more like 30 or 60

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Then, after that, the taxidermist gun will only stun for 0.1 seconds pretty much making him less of a threat and more of a annoyance or they could just make it that his toy rifle does less damage the more hits

inner plinth
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I love that we're tryna be innovative but I think simply removing the taxidermist will solve 100% of these issues 😐

grave vapor
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They should nerf his damage a little he isn't that op

short elk
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Well, so many people are considering the Halloween update was nothing but an advertisement for patch 9 and people are pretty much saying they want them to get rid of that but yeah taxidermist definitely needs more balancing

inner plinth
short elk
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So is guest

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Is considered a neighbor, despite the fact, not even being Peterson

grave vapor
short elk
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We can all agree the Halloween update was nothing but a cheap advertisement for patch 9 it’s basic information and it’s going to be staying like this

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Like you tell me if you have a choice to remove either guest or taxidermist from the game and replace them with a character from one of the earlier games who would it be?

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Besides talking about taxidermist and why he needs balancing of course

grave vapor
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Like they Did this to open the door to new neighbors and explorers

short elk
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Well, it’s been eight months and they haven’t done anything they released the winter update which yeah they always do every year

inner plinth
short elk
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To many Neighbors? who else in the game has a toy shotgun

inner plinth
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lowkey the guest was pushing it

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the neighbor doesn't need a toy shotgun

short elk
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Map five was added alongside the guest wasn’t it

grave vapor
inner plinth
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and on that note, the shotgun was supposed to be a one-time use find inside the house but apparently now the inventor can craft a million and one so

short elk
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It’s a simple answer. Nobody wants to play a cheap advertisement they want to play the game Secret Neighbor and the way it was intended

grave vapor
inner plinth
inner plinth
short elk
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Like we have four Petersons being one crow, Birdman, and one man who is a taxidermist

grave vapor
inner plinth
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then keep it at one neighbor. problem solved.

short elk
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They already released four neighbors more content means more gameplay but it also just makes me question why they put a grown man on the kid squad

grave vapor
inner plinth
short elk
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Nah it’s not gonna do much besides nobody likes spam

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Let’s just keep going with the topic of this feedback

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But you do you

grave vapor
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Some petition or smth

inner plinth
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I think the issue with that is that real hello neighbor fans who honestly care about how secret neighbor is turning out would agree to that, but the others who dont care are a big number

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that's why I feel like these feedback channels are kind of useless cuz 1. eveyone disagrees, and 2. tinybuild won't listen to feedback

short elk
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I think we’re done with this feedback because we pretty much have given it

grave vapor
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We love this game so much that we make feedback after 8 months of silence

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Damn we really got Team Fortressed...

thick bison
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yeah tf2 did a #FixTF2 and a #SaveTF2