Neighbor camping tactic is unfun and brainless victory.
My Suggestion:
- Rework all maps, each map now has 2 basement doors or more in different areas, the total of keys has been split into each doors, when kids finally unlock all keys of all basement doors then one of the doors will randomly open even when the opening door is not the door you put your final key in it. This is how the camping and rushing tactics should work in the game.
- Remove the crow key from Neighbor vision, this crow key is the thing force Neighbor to stop chasing you and play camping all the time at key sites, at basement door in late solo game and now they just stand there watch the crow icon gone and timing for the kid come. As a solo kid I rather play the game where I find the key myself without the crow than rushing to a place where Ghost Neighbor, Taxidermist and Clown camped,... because it's a sure fail. If the crow cannot be removed then make it only appear if one of the left two kids choose to spawn it if they really need help to find the key not just automatically spawn to mess up the intensity of the game.
- If Neighbor stand too close to the door and let the kid using the key he will get stun from the sound of the opened locks. This will stop an instant grab nearby the door.