#balancing

1 messages · Page 1 of 1 (latest)

full crypt
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The game at the moment does not have a good balance for me, the characters leader, Quentin, neighbor, butcher, ghost, guest and taxidermist deserve changes

Leader: Inspiration ability must recharge every 25 seconds

Quentin: when Quentin has no more stamina he will be slowed down for 2 seconds and the Sprint capacity must be reduced by 25%

Neighbor: the Disguise ability, when the neighbor disguises himself he will take a 15% life point buff

Butcher: when an explorer activates his fake crow he will be slowed down for 5 seconds

Ghost: when the ghost has activated the Luminospectal ability, children will not be able to turn their light back on for 3 seconds

Guest: The Frightening Croak ability should recharge every 12 seconds

hexed light
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Yes pls

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It would be better

manic iron
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yes

meager marsh
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25 % Sprint by quentin is to many

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But the other things are good ideas

subtle bough
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25% arent so much for quentin the 2 seconds arent a good idea But 25%slower is so much Bad

manic iron
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e

hexed light
manic iron
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e

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ee e e e e

slender gust
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I like the journalist fine. (as of rn)

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i like the idea of life buff as scary nieghbour

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maybe have a small alert when the crow is activated but still slow the butcher down

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your ghost idea is perfect

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guest idea is fine. maybe when he charges his jump fast enough, he can break through windows

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and the taxidermist is yes please

topaz plaza
hexed light