#Board breaking animation.

58 messages · Page 1 of 1 (latest)

west vigil
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This has probably been suggested already but please add a better one, current one is just immersion breaking. Something like deep dive animation would be amazing.

flint grove
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I think it was removed because it would take to long to remove planks off a door

west vigil
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No offense but I think that is the stupitest argument I've ever heard

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in game design history

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wooden boards + crowbar = take long (game design 101)

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prying them off should ALWAYS take time

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It's meant to be a stealth game, you're meant to take time doing tasks so the ai can stop you

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  • the current one is just an abomination
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it's just a literal slap.

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It's probably the worst animation in the entire game

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Boards don't just fall off from slapping them and I know realism isn't top priority with HN, but the board slap is just not even good looking, it feels really unsatisfying and looks bad.

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And I would watch that satisfying deep dive animation 100x... I wouldn't care if it took time it literally looks satisfying. And it doesn't take that long, boards in alpha 1.5 took longer and they weren't an issue.

raven pond
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Maybe having an animation would be better

bright tide
west vigil
worn oasis
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But like you Said its a stealth game

west vigil
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and couldn't handle the board animations

worn oasis
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I guess so

west vigil
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Sorta feels like they designed hn2 to be a speedrun game, with all the quick animations

worn oasis
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Litteraly what they were doing

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They made the ai predicteble and removed old crowbar animation

west vigil
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They put the glitches in on purpose for speedrunners

worn oasis
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Yeah at first they said they werent gonna fix it i Think

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For speedruners but Thankfully they changed their minds

west vigil
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Speedruns would've gotten boring really quickly with these glitches

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speedruns are meant to be creative

worn oasis
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Yeah

west vigil
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Finding the fastest way not just doing the same glitch and seeing who can get it working the fastest

worn oasis
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Also the ending to the game was litteraly the most short, uncreative and disappointing thing ever

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Ik its not the ending ending but it is at the time and its not rewording at all

west vigil
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Yeah they just shouldn't have released the game

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It's clearly like a beta

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not the FG

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FG means finished product which it clearly isnt

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It's like an early access game

worn oasis
west vigil
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If you really think about it

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current FG is just extended beta

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the ending is almost the same

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get attacked by mysterious character after reaching the end of the museum

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credits roll

worn oasis
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Yep

ocean lodge
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It would be nice to see return, and I'm all for it, but I could have sworn it was removed cause it 'ruined the pacing of the game'

I don't see how though, the sheer tension of slowly prying off a board or removing the individual nails in HN1 as you prayed the neighbor would see you is a great aspect of the game

worn oasis
ocean lodge
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It's just weird to see him quickly move his arm and then the board just falls down

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is he that strong or are the boards just that weak

worn oasis
west vigil
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it doesn't really ruin the pacing at all

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unless they want it to be a speedrun game

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which barely anyone wants from hn2

hallow wagon
west vigil