"Breaking News! Raven Brooks is experiencing unusually dark nights! Paranormal or unusual weather patterns? Find out more at 11!"
In this 4VS2 gamemode (4 explorers and 2 ghosts), a unusual darkness has been cast over Map 5. The map being usually dark and hard to see in front of you, at least for the explorers. All explorers are naturally equipped with a new Turbo Flashlight, lamps also spawning around the map. If it's storming, lightning strikes will temporarily light up the entire map.
Explorer Gameplay: Your objective is to go around the map and use the power bathtubs to ward away the paranormal activity. Each bathtub's activation time depends on how many explorers are left in a match and how many are actively pressing E on it to prevent easy wins. If a ghost tries to attack, you will have to use your turbo flashlight to damage them. (Damage depends on if ghost is physical or not, to prevent ghost camping)
Ghost Gameplay: As a ghost, you must prevent the explorers from winning and as such you will have new tools under your belt.
Poltergeist Mark Two - In exchange of a longer cooldown, this skill now drains the Turbo Flashlight's battery and when its empty it will not be allowed to turn back on unless the explorer gets a battery or aggressively smacks their flashlight (like getting caught in a trap.) Getting a rare battery will fully recharge, but smacking will charge to half.
Spiritual Senses - The ghost gains a long cooldown sonar power, like the old handheld sonar.
Frusteration - Like rage, this meter slowly builds up, getting boosts when the bathtubs are activated. When full the ghost will suddenly go physical and immune to flashlight for a certain amount of time. The rage will not let you get a free catch however.
Keycards are enabled.
The ghost's ability to barricade doors is nerfed to prevent unfair delaying. (Ghost can only slime a specific door once every 15-30 seconds)