Listen, if someone is even gonna read this, its great and all that you expanded the game world and added more to explore and are constantly fixing bugs but what about the AI? What happened to the neural network you promised from the beginning and removed last second? Now I have some experience with machine learning and neural networks. For all we the community know there are a 100 different reasons why this self learning AI that was one of the MAIN selling points was scrapped but here's something you can try to implement a similar system. It's up to you if you want to listen ir not but here's my idea. Firstly, instead of the whole "neural networks that learns from the entire playerbase" thing you can do the processing locally on the player's computer for the neural network. to speed up the learning process, run a good few instances of the different neighbors at the same time that way when the player's in a chase it will reflect to all of the other instances like a mirror, making the learning and adapting process more efficient and faster. Secondly, if you do add the self learning system then you should add an option to turn it on or off for people with less powerful machines although most high quality computers that are made today should be able to handle the neural network. Thirdly, there are many many machine learning methods but the best for this case in my opinion is reinforcement learning, specifically deep reinforcement learning, maybe you know this but to be safe at its most brief overview its regular reinforcement learning but with a neural network that manages everything.
In conclusion please bring this feature to the game because it will add a huge amount of replay value and try to consider my ideas for just a bit. it will help to stich up this franchise's open wounds so people will actually say something good about it and will help your brand name in general.