The decision to add a character with a gun to a game where you have to fight with objects is just terrible. His weapon kills with a single shot, and the cartridges are also endless. Remove his gun, and add another basic ability, such as crafting items, such as scarecrows, which can be placed somewhere, and if the child gets into the scarecrow's field of vision, he will tremble on Otto's screen for several seconds. I know that a taxidermist and an engineer are different, but I just suggest removing his weapon from the game, or you need a strong damage nerf
#Taxidermist needed rework
1 messages · Page 1 of 1 (latest)
No, He's pretty weak, he needs a buff...
Maybe in the Halloween update he was "Overpowered", but now he's UnderPowered...
By the way, I remember that I did a similar idea with scarecrows, only I had a duck there... I’m not accusing you of theft, I’m sure you came up with it yourself, but I like how two completely different players have the same ideas for characters, does that mean that players know better what to do with the game?
Probably not, hehe
Стоп,ты же тот самый PeopleAlik...Подписан на тебя,неожидал тебя тут увидеть 0_0
I understand that you are Russian, but I will write in English so that other people who read it will also understand the problem of the taxidermist. I didn't call it too strong, I just want to say that the weapon should not be in a game where the main pvp mechanics is throwing objects, and the taxidermist kills if all the bullets hit. I just think that he needs to remove the gun / reduce damage, and then it will be possible to increase HP. Спасибо что подписан, и если что идею я не воровал, просто думаю каждый мог до такого догодаться, если играл в хн2 и видел, как он делал чучел, ну или исходя с его профессии и названия класса "Таксидермист", так же слышал эту идею у еще другого игрока, интересно думали ли об этом разработчики? 🤔
Nice picture
He's doing the muning🤫🧏♂️
removing the gun would be stupid
IMO, his weapon is very easy to avoid. He got nerfed hard where his shooting and reloading speed is dramatically slow. Even his gun damage (from far range) is nerfed. If you got one shot, it’s because you’re too close to him that it gave him an easy shot and grab.
But I can admit, I kind of like the scarecrow ability WAY more better.
its part of ottos kit
what they should maybe do is only make it slow you down
like in hn2
As I remember, it also gives stun, and after stun it gives a slowdown, which makes it easy to catch up with the child, I don't call the weapon strong, but it's just stupid to add weapons where pvp happens with the help of objects. Unlike other neighbors, he does not even need to touch objects at all.
Also, during the stun you can't fight back, and the stun is long (as I remember from the Halloween update), so there is also a stamina for throws, and if you miss once, it will be impossible to escape from it. and this is only using a gun, but he can also combine with objects. I want to bring it to the point that the weapon needs to be balanced so that the player also uses items, and not just spam guns.
It was already a mistake to add the journalist and the taxidermist
True
Oooh...My bad (about gun)
Я понимаю что идею ты не воровал хех!
Я тебя совсем неправильно понял...
Real
Journalist is way too OP in terms of speed
Even if he has stamina, it regenerates very quickly anyway