#Rage Rework

1 messages · Page 1 of 1 (latest)

nova laurel
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(1/2)
Rage is an ability added to discourage kids from fighting, but skilled Scary Neighbor players can just use it to their advantage by combating the kids, leaving them with endless fights. I think rage should be reworked completely and added to every class as a way of discouraging all the kids from fighting every neighbor, so heres my idea for a rework:

Rage won't be a small boost of invincibility; it will just make the Neighbor permanently stronger and harder to deal with once activated. It would no longer need hits to activate; instead, it would be a bar that increases every time the kids combat the Neighbor in any way. Getting damaged or killed by the kids will increase the bar; dying increases it significantly.

Once Rage is activated, the kids will hear the Neighbor laughing while a notification saying, "You took it too far; the Neighbor is enraged!" shows up.
When rage activates, the following things will happen to the Neighbor:

  • His HP and stamina increases.

  • His running speed increases.

  • Breaking down a door requires fewer hits.

  • He will be able to jump through windows without throwing an item.

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(2/2)
These are the buffs every neighbor gets, but there are some each neighbor also gets once Rage activates:

  • It will take longer to get out of Scary Neighbors beartraps.
  • Clown will get faster and jump higher in prop form.
  • Butchers Meathook will hook saucepan players too and can go longer distances.
  • Ghost will be able to also block windows (blocked windows can be broken by throwing certain items at them a certain number of times), and more kicks are required to open a door blocked by him.
  • Guests Leap charges up faster
modern bane
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I feel like Ghost doesn't benefit from class-special changes as much as the other classes do

nova laurel
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making him faster would be bad

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hes already really fast

thorn bison
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I don't know about this if i'm honest. It just feels like a way to shift the game instantly into the favor of the neighbor by delibrately getting into combat especially w/o ways to lose rage

nova laurel
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what i was going for is that if you combat the neighbor and he gets rage, he will become hard to counter

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but i do understand where u coming from

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im not sure how he would lose rage progress tho

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maybe if they stop combating him for a while the bar decreases?

nova laurel
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i disagree with this post now tbh