#AI notices open doors

1 messages · Page 1 of 1 (latest)

crystal harbor
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The AIs doesn't notice whenever the player leaves a door open
I think adding this would make the player a bit more careful
with their movements instead of just running around everywhere without a care about leaving their tracks behind

old frigate
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Perfect, this would make the AI seem A LOT smarter

nova sinew
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Do they notice broken or open windows?

crystal harbor
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Sadly not

old frigate
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Windows make sense too