Ok, so when you get caught in hello neighbor 2, each ai has different animations when they catch you, but I was thinking, in the original game, Mr. Peterson could set up traps like cameras, bear traps, and water buckets. Yes, bear traps male a appearance in the museum at the end ofnthe game, but it doesn't happen as often in gameplay like in the original. Now, I think that each ai has a different way of setting up traps. For example:
Mayor: can set up cameras
Hunter: can set bear traps and glue on doors
Baker: can set water buckets and bells (by doors and windows only)
Peterson: can set up bear traps, glue, buckets, and cameras (like in the og game)
Officer: can set cameras and bells
Not too sure how the dlc ai could work, but maybe it could be random. I think this would be a nice feature (not sure how well it would work though)