#what assets are these?

1 messages · Page 1 of 1 (latest)

sly echo
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I really wanna know so I can see if I can recreate it

novel garden
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The basement door is called 'door_basement' and the border is 'door_basement_border'.

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The pipes i'm not sure i can't find them

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the phone on the drawer is the appartments phone from act 3.

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the lamp is the blue lamp but it looks kinda white.

sly echo
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And they’re not separate, from my knowledge right now

novel garden
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they are

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oh wait nvm

cedar kettle
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I made a basement Door for my mod with these assets

sly echo
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There should be a folder with these models as .obj so I can try to recreate it

novel garden
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the models in ue4 are .uasset

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you cannot extract them in .obj

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in umodel you can extract them in gtlf and stuff

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and psm (i think it's the psk and psa stuff)

sly echo
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Where can I find the models in the hello neighbor mod kit

cedar kettle
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Just select to export in a OBJ file

novel garden
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you talking about it in UE4?

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in the modkit?

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im a modder who made a custom player rig (through a tutorial) and i can't figure out how to export it as .obj?

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Well, i'm confused about the export to .obj thing.

cedar kettle
cedar kettle
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U can choose the model format

cedar kettle
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I just changed the BP_door_inward

novel garden
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Yeah I saw it, looks cool!

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But BP_door_inward is called door_inward I the modkit im pretty sure.