#Beartrap rework for neighbor & Leader rework :)

67 messages · Page 1 of 1 (latest)

graceful valley
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-Scary Neighbor beartrap rework:

So once you transform into neighbor you’d have 6 traps you can use, once you run out of traps you can reload in the neighbor room.

-Leader Rework:

Leaders inspiration cant heal or help knocked out people, all it does is give a speedboost. And when you stay with people for 3 minutes you gain the ability to use an airhorn that she can use to blind the neighbor [The Animation of Airhon~ She pulls out the airhorn and uses it and it does a horn sound then blinds the neighbor for 2.6 seconds the cooldown for airhorn is 30 seconds. And Replace the Stress resistance ability with a healing ability. she has a medkit she can heal people who are knocked and have half health but when she heals them it takes 5 seconds to heal them. The cooldown for her midkit is 15 seconds.

And thats it. I hope you like my idea, feel free to give some suggestions! ImbirPlush

fierce socket
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i like the idea for the neighbor beartrap rework but idk how to feel about the leader rework i like the idea for the airhorn but idk about the rest

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~~i would like the post but i don't have the reaction perms Clown~~thanks shagi for reacting to the post

restive hinge
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As a scary major, I really like this idea! I'm prioritizing the trap gamestyle and it could make it even more intense.
I like the leader idea too, but 6 minutes for a blind ability is too much, it's usually game over by this time

unique rose
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I have a very similar idea for leader

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Only thing is instead of the airhorn blinding the neighbor instead it alerts all other kids of the leader and the neighbor's location (if the neighbor is in neighbor form and is meters away from her)

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Like a loud horn is probably intended for, to alert other player

graceful valley
rapid mortar
graceful valley
rapid mortar
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How is that not a nerf

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Explain that to me please

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I dont get it

graceful valley
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because i did that nerf to reduce camping, because campers just place traps everywhere and it’s unlimited. So maybe that nerf would like reduce the camping

rapid mortar
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But you just said that wasnt a nerf

graceful valley
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YEA

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I PUT nerf because you keep calling it a nerf

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I made the text bold i wasnt actually saying it was a nerf

rapid mortar
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No but explain how the beartrap ability isnt getting worse with this change.

graceful valley
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I just said that

rapid mortar
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can you tag it

rapid mortar
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Ok yeah I get the idea but that is a nerf no matter how you call it and I don't think I agree with that change. This would also effect scary players who actually place traps around the house because they have to take the time to get to the neighbour room to get new traps and time as neighbour is valueable. Camping as scary neighbour isnt the biggest issue because any neighbour can camp and could get away with it so an new mechankc to help fighting campers would be better than to nerf the poor traps.

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I would have been more fine with that change if you gave scary neighbour another buff in some way

graceful valley
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ok, my legit reaction, but i do respect your opinion

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Maybe a perk that adds 4 more traps? baggerhmm

rapid mortar
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As I said I think there should be a base mechanic that should counter camping

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leave poor scary alone

graceful valley
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ok

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Well its because camping is a huge problem in iOS so yea

restive hinge
graceful valley
restive hinge
# graceful valley okay :))

But the neighbor idea, cool. It is like, when I am bored I am placing traps, when I am blind, I am placing traps, when I am in a long fight, I am placing traps. I know a good spots. But this limit would bring a new opportunity to place them better

graceful valley
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yeah maybe :3

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I guess you can refer it to that

velvet stream
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doesnt matter which class youre gonna have a hard time against campers if they know what theyre doing nonetheless

graceful valley
velvet stream
graceful valley
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i like it to

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I saw it

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But i didnt suggest the same things because it would look like i copied

velvet stream
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i also made a whole post about campers too

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its called possible fix against campers

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and i still stand by it today

graceful valley
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cool, where can i read it

velvet stream
hexed steeple
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I’m not sure how I feel about this

velvet stream
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i actually do like the abilities she gave, but i think some tweaks could be made

hexed steeple
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This post

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The med kit takes quite some to use it seems and the automatic health revival and default healing speed for knock is more useful I don’t think it should replace stress resistance

velvet stream
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i think helping knocked people using inspiration should stay, but it should take longer for them to get up. i think 3 minutes is too short, and should be extended (7 minutes?), and there should maybe be a small time window where you can counter her blinding, because her blind ability doesnt really have counter play currently. i like the healing ability too, but i think it should take 5 seconds to fully heal someone but the cooldown would be 40 seconds (40 seconds to heal someone doesnt really make sense because youre already fully regenerated before 40 seconds even passed).

velvet stream
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as i said, some tweaks

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@graceful valley (sorry for the ping) i think you shouldnt put reworks for two seperate classes in one suggestion post because some people dont agree with the beartrap change but do agree with the leader change, me included.

hexed steeple
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And I’m also unsure about the bear traps as they are already kind of not very useful with the automatic ones

velvet stream
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so at the end, the devs cant really know what people like and dont

velvet stream
graceful valley
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You can put “baggerhmm “ if you half agree with it

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Imma make the time to heal 5 seconds instead of 40

graceful valley
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Wait never mind i figured it out