A feature from the Alphas that was really unique and realistic was Stumbling, in short it was a third Fall Damage that instead of you being stuck in Animation you would still be able to move but it’s much harder to do so as the Animation plays out, this would be perfect for the Full Game as there’s a lot of areas that you can cheese with no Fall Damage and would also add to the Games Intuitive side.
#Stumbling
1 messages · Page 1 of 1 (latest)
yeah idk why the removed it
Maybe its one of the animations they didnt wanna port over when making the new quentin for the beta
Yeah, glad people love this suggestion.
28 likes
I thought the Quentin for the Beta was the same as the Alpha 2 Quentin
Yeah no I personally don’t like the idea of stumbling, the fall damage seems to work literally fine so I don’t see the point
not true
it makes more since tbh
39 likes
Yeah
Almost 40
its kinda annoying to me tbh
its fine if you dont like it
40 likes now
W