#Level editor additions needed

1 messages · Page 1 of 1 (latest)

boreal lagoon
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**LE steam platformsteam **
Since I've been playing LE quite a bit more lately, there's quite some things I would and everyone one would love.
In this post I'm only going to list the well needed ones to make a real good level editor map!

Addition #1; Plot sizes
-Plot sizes is a thing that has been asked for longer then I can think of. Me my self I really dislike being contained in a super small boundary which feels like it's only getting smaller every time I play level editor. So as a example I linked the image 'Plot sizes underneath'.
On making of the map you get to choose from 'Large', 'Medium' and then to 'Small'.
People still can make crazy maps out of the small plot imbirbutcooler

Addition #2; Weather and time
-This also has been a well needed thing that has been asked many times for, this can make yours's and other's maps feel more 'alive'.
I know LE maps can be automatically day or night sometimes, but what if we can do it Manually? And to make it even FAR better, what about manual weather with it to?
This can make some crazy themed maps. Imagine a dark night stormy forest? Or what about a rainy cabin night? baggerhmm
This can really add character to your map Imbirheart neighborpog
Check out one of the screenshots to have a quick look how it would look to change it

Addition #3; More flooring textures
-My self, when playing level editor, it feels like there's a lacklustre of flooring types, mainly wooden types. And now that I look at the HN1 materials they really look low quality, like if you look at them for a good time they look real 'pixilated' (good example is the HN1 wavey carpet).
So why not add more higher detailed ones? Mainly those from HN2.
If something gets done about this, at least add the metal texture from map-3 already 🥲

Thanks for reading everyone, hopefully you all enjoyed this one. Good luck to everyone!

boreal lagoon
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Have you tried placing vents? It's real annoying, from placing them flat and them clipping through the ground, or them leaving big gaps between them or not joining well.

Maybe a auto snap feature can work, you still can rotate them and all and to fill in all the gaps the vents can auto snap connect to eachother filling in the gaps.

boreal lagoon
# boreal lagoon

This vents can be made better, but it will take far more time and what's the point of spending 10-5mins making a vent system for them to still look ugly and full of gaps?

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I'll say this auto-snap and auto-fill system can work

boreal lagoon
modest notch
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what you need to do

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hold on;

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lemme send a screenshot

boreal lagoon
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Like I rushed those ones, but Ik how to make them better. But it really needs an update to make it easier and less time consuming

modest notch
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flawless

boreal lagoon
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That's also what I do sometimes, but I really don't know what's the point of continuously flipping the vents around every second when there can be a simple update to connect them

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But thanks for the mention though