Introducing... Nicky the intruder
I suggest Nicky to be another class to play as. Since Quentin and Otto were added to the game, SN is no longer that accurate to none of the canons.
Tho the main plot of SN is to save Nicky, why not changing the lore a bit? Lemme explain. SN is a game that tells bits of lore through its events, so why not creating new maps with new events referencing the explorers' (including Nicky and Quentin) adventures? These events could be about AS lore, showing in SN what the protagonists do in between episodes, so it's not only about Nicky's rescue, in order to make Nicky, Quentin and Otto's appearance possible. For me, SN is now just a multiplayer game that features the main protagonists againts the antagonists, is no longer canon accurate, so introducing him without breaking more the lore can be posible if what i'm saying is done. If Nicky makes it to the game the whole plot would be about all the main protagonists trying to reach the basement, and them living the events of the series (https://discord.com/channels/474299944254308373/1195647960877387857)
Intruder's abilities:
1.- Sticky trick: The intruder starts the match with 3 glue bottles that can be thrown at the Neighbor to not only stun him, but also, to stick him to the floor for 5 seconds, with a cooldown of 12 seconds, allowing the kids to run away (just as seen in HND, referencing his passion for puns in the books), these bottles can be refilled by taking 3 glue bottles scattered in the house (like scout with her nuts)
2.- Survival Instinct: (pasive ability) the intruder is the quietest explorer class due to his experience at sneaking
3.- Lock picking: As an expert in Lock picking, the intruder is able to open one lock by gathering 8 lock picking parts (just as inventor with gears, but the amount of parts being very limited so that Nicky is not that OP). Once he has 8 parts, he creates a single lockpick, and is free to choose between the possible colors, to open that lock
