#LE treasures

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void ore
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recreation of one of my first post

Recreating one of my first suggestion post talking about 'LE treasures'.
You might already get a hint from the name which is treasures and LE.

I have made some quick simple images underneath this post to further explain and I'll will explain them in text as well..

-LE map treasures
On this one you will see I edited the treasures underneath the LE map. People which build their maps shall get the option to hide the basic treasures for example; Hamster ball, Violin, Comic, Friends photo, Rocket scale model and the weather station but once you find them it won't appear into your 'treasures' on the main screen of the game, it will appear underneath the map description if found.
This will give LE map creators to give more secrets to their maps while letting people explore for them, sounds enjoyable?

-Hiding items
But it would be pretty easy if you can just find them laying around in the open. So to help it make more secret and more enjoyable to find in a basic format, there can be such things as these to hide them..
-Metal door (Only opens with power)
-Windmill (Needs to be fixed, once done it can output power to these other items etc)
-Color machine (There can be a editable colour sheet around the map which players can use to get the code, this machine will have a OFF and ON switch by levers/power)
-'?' keycard door + '?' keycard (Bring back the old secret '?' keycard door, this can help peak players thinking to find secrets)

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Might be badly written, do not feel the best currently

void ore
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Imagine instead of having keycards and finding stuff, what about those above. This is a current secret I have in my map! And defiantly can be improved on Guest

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Imbir and Tiny has not been added in the end room because it did not save (I just noticed as recording

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I'll add them again

stark wren
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this is actually a cool suggestion

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where as some of the other ones dpnt really make sense