CoopHook - A brawl? Based on the HookWars brawl (BooyahWars)
This is a two-player co-op mode that solves a variety of puzzles and traps
Your main weapon is hooks, With the help of which you can pull your friend / assistant to yourself.
Puzzles are solved both in one room and in different ones, your task is to reach the end and press the finish button.
I would like to say that there are few mechanisms in the game, and the way the mode itself is limited reduces the possibilities in creating a map.
The usual buttons are critically missing. Lasers partially solve this, but I wish they could move like in HND
There is a lot of content in the comics event, I would like to add everything from there to the editor itself. ||fix the lighting in the event.||
I would also like boxes to fall when the mechanism is opened, but for some reason physics appears if you interact only yourself.
With the addition of zones for teams, I thought that this was not enough, we need the same zone for the basement and completely killing. The latter would be useful to me for the map. There are places where players do not need to get to, team zones partially cope with this, but they cannot kill the one who owns the zone, and they cannot be put in one place
Add the ability to make invisible wires, as they are very annoying, and if there are a lot of mechanisms nearby, it confuses when trying to change the mechanism.
Why can't the doors closed on the chair be opened? Even if you take a chair from the other side, you still can't.
It’s infuriating when the hook tries to open the mechanism, but cannot, because the possibility of this has been cut out, but it always aims at them.
Here is the link to the concept map: https://steamcommunity.com/sharedfiles/filedetails/?id=3125931465
Video walkthrough of it: https://youtu.be/UB9AcgVHt_8
Below is a small list of items that need to be added. Of course, this is a slightly different topic, but the editor needs it.
#CoopHook - A brawl? Based on the HookWars brawl (BooyahWars) + le+ feedback
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