The game is way to easy and there is no punishment for being caught so I thought up some stuff to make it genuinely challenging.
1: When caught every entrance door is blocked by a chair so you have to use the windows or bait the AI to go outside.
2: When caught all of your items will be stolen and put into a book shelf that’s near the entrance but items from that house pacifically will go back to they’re form places.
3: When caught 3 times one of the puzzles will be tampered with and relocked.