#Make it more punishing when caught.

77 messages · Page 1 of 1 (latest)

earnest ingot
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The game is way to easy and there is no punishment for being caught so I thought up some stuff to make it genuinely challenging.

1: When caught every entrance door is blocked by a chair so you have to use the windows or bait the AI to go outside.

2: When caught all of your items will be stolen and put into a book shelf that’s near the entrance but items from that house pacifically will go back to they’re form places.

3: When caught 3 times one of the puzzles will be tampered with and relocked.

fossil lava
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Epic suggestion

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Only reason why people are disliking it is because they probably don't like hard videogames

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Compromise: reserve this for some kind of hard difficulty

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My only complaint is I feel the blocking of entrances should be more progressive

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Maybe one entrance is blocked whenever the AI figures out or sees you entering through a specific entrance

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But yeah, if this got added, this would really bring back what Hello Neighbor was originally all about before focus was lost

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Oh, and one more thing

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I think it would be cooler if the AI would randomly disperse your items throughout the house, like with the Guest in the Alphas

cyan sandal
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Nah

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We're just bad at video games obviously maybe probably

lavish badge
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seems like a good change

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but like Hydra said, make the punishment progressive

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that way, it doesn't feel unfair

fossil lava
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fossil lava
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EXACTLY

lavish badge
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would be perfect for HN2

fossil lava
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People have totally lost concept of what Hello Neighbor was originally about

lavish badge
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yeah

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sadly

fossil lava
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Bro is speaking fax

lavish badge
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hope they can add the adaptive ai

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best thing about the alphas of hn1

fossil lava
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yep

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Why are we on like the exact same page?

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fossil lava
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it's one insane feature creep situation

vernal charm
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they wanted to add more, and in doing that, they forgot what the main purpose of the game was

cyan sandal
fossil lava
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So you don't want the AI to be able to block entrances and exits

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You don't want them to be able to take your items

cyan sandal
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Maybe like in hn1 where there was a friendly and unfriendly mode

fossil lava
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Wait

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That's literally all you wanted

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I totally agree

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I think there should be multiple difficulty modes

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What we currently have could be like an easy mode

cyan sandal
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That could work

fossil lava
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Normal could just add some extra AI features and traps

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And hard could go all out with an adaptive AI

cyan sandal
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Yeah

fossil lava
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I'm sorry, I just thought you were etnriely shooting this suggestion down

cyan sandal
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Its okay

fossil lava
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Although in the future, maybe you could comment a way to improve the suggestion, rather than flat out disliking it

cyan sandal
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Alright

fossil lava
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Oh

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Well thanks

heady vapor
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you have literally brought this up when it was no longer a problem

fossil lava
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Ima be honest here

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I kinda deserved that one

lavish badge
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I mean yeah

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but it's too late for that already

fossil lava
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I kinda have a reputation of......

lavish badge
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Ik

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I have that reputation too

fossil lava
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Heavily disagreeing with most people on this server

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Especially when it comes to my post about being able to bring items through the tunnel

heady vapor
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It's very annoying

lavish badge
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Tell that to Typesarge

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bro will not let you live with a different opinion

fossil lava
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To be fair

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I kinda actually said those things

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🤷‍♂️

heady vapor
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What do you even mean

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How does that make it fair?

fossil lava
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I'm agreeing with you

heady vapor
heady vapor
mint storm
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Just remake the whole act