#remove stamina for explorers
1 messages · Page 1 of 1 (latest)
However, if you remove stamina, the neighbour just can't play. He keeps getting damaged.
i do not agree
neighbor has already grab cooldown like 3 secs after get hitted when catch a kid
if you're single, then run
always use saucepan
and yes, i win 8/10 of the game as children
wdym?
removing stamina would be painful for the neighbor if there has 3 kids in the same room
6
nowadays there's so many new players
red/yellow badges
199.3 hours
in 2 months
at halloween update i don't win pretty much bcs otto, but now its more balanced
with my friends
their average badges is yellow
i can tell that they're so good
and yeah a note, i win average match because im using detective, not other explorers
did you said 199 hours is little time?
why
idk bro, but average at 2021 - 2022
yeah there's many new members too in the server and game but they can master the game easily
blud, sn isn't the only asymetrical horro game where you can kill the "bad guy"
the game is supposed to be a horror game, so how is it gonna be scary if the neighbor isn't even a threat?
then dont fight the neighbor
we literally had this same conversation in your other feedback post where you complained about the same thing, until you stayed quiet. let me explain to you again:
the kids job is to find out who the neighbor is first, then stick together to save eachother whenever the neighbor confronts them, all why looking for keys.
the neighbors job is to build up trust and then catch them off guard. if the neighbor confronts them while they're in a group, he won't be able to catch anyone. he needs to split up the kids using the gates, ambush them and kill them safely.
yes, so why make it even less scary by making it more combat based
i really need to explain the gates to you? why do you think the neighbor had a portable sonar in the alphas? to seperate the kids. the game is slowly getting more balanced, but they need to add the same throwing change to the neighbors, imo.
there's high regard to bring it back, remember the screenshot of the post with over 70 likes about the neighbor needing more ways to split up kids?
blud does not understand the concept of being secret.. obviously the kids aren't gonna stick together first, so they need to find out who the neighbor is first, all why the neighbor needs to gain trust and catch them off guard.
the hells going on here
kid not understanding sn apparently
oh
blud hasn't played as otto yet
first off, chill out brother
second, what are you talking about
we were all spammers, because playing combat based even if it isn't intentional to beat the guy up yourself, was the most efficient way to win
items
it's fine, my english sucks too
italian boi here
ok, it might be hars to understand.
the neighbor had a portable radar in the alphas back in the day that worked the same as now, but was removed for some reason. the neighbor can't split them up efficiently now, because the lack of the portable radar, which is why people want it to be added to every neighbor class
*hard
i'll just use 2 items and make a run for it
and more ways to seperate kids of course
the game just became too combat based because people found out that playing stealthy is harder for winning
i think the only thing that made it too op was the sonar
not the splitting up kids thing
it needs a longer cooldown
or just pick up another item and throw it when you have enough stamina
if there are teammates run to them with the time you have
not in all cases but okay
the thing is, people wanted a neighbor buff but they might have overdone it
they added otto, who was really op last update
i mean, summer camp, the update that came before the halloween update literally made the neighbor rely on life support
if you played any other class than scary neighbor, you're screwed
there's someone in this server named afro who made a whole ahh documnet on how to improve the game
it's pretty good
@tender aurora thanks for coming lol
oh boy what happened to this guy
did he leave the server?
seems like it
lol
yeah he leaves
average hello neighbor games feedback channel moment