#possible fix for campers

1 messages · Page 1 of 1 (latest)

sterile heath
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i think i speak for everyone when i say that dealing with campers isnt fun, especially when they do it early game. it's probably not fun for the neighbor either to just sit around and do nothing and wait until something happens. i know the gun exists but if someone has already shot it or the neighbor has it you're gonna have a hard time. to fix this, i thought of this that might make it better

if youre the last kid alive, you will be given the option to open the cellar in the backyard (for map 4 it could be some kind of secret entrance to the basement and on map 5 it would be a park gate that leads outside). it will be a white/grey lock that can be unlocked with every color key, and once it opens there will be a message saying "CELLAR HAS BEEN OPENED", so basically just the same as when the basement door is opened.

chilly jackal
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agree but when the cellar is opening it should be like 5 - 10 secs

sterile heath
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you mean the timelimit to get there?

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that could work

woven moat
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Aye

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You made the post

sterile heath
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ye

chilly jackal
worn girder
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it reminds me of the hatch in dbd

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a little bit

woven moat
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Kinda

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Except you always know where this hatch is

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And its not as simple as jumping into the hatch

sterile heath
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you mean the 1 min time limit when the basement opens?

chilly jackal
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so there's duration when opening the cellar

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just like basement, it tooks like 3 secs to get in after unlocking the locks

sterile heath
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ohh

chilly jackal
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the opening speed

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yeah something like that

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sorry mb english lol

sterile heath
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no problem, my english sucks too