#Farmer in the main story, new puzzles in the museum and a new nightmare

1 messages · Page 1 of 1 (latest)

fickle lance
#

Add the farmer to the main story after the bakery and before the taxidermist and since we will have a new day, we need a new night with new puzzles, room and nightmare for the museum.

prisma pumice
#

Gonna like this not sure how they would be able to fit him into the story

#

Though

pseudo remnant
#

It would be cool if we get a farm section for him. and maybe his part of the game can be how we get the wrench(Currently, we get it by opening the door to the book room). So he will be the enemy we play against, after we beat the Mayor. Instead of it sitting in the book room, beating his section will give us a wrench -> And we'll be able to open the bathroom and get the book.

pseudo remnant
prisma pumice
#

On the door as well

dapper fiber
#

Farmer should be a side quest

#

Not the main game

fickle lance
#

Side quest is boring

dapper fiber
#

Side quest will be a better idea

fickle lance
dapper fiber
#

Also if side quest are boring is the Guest area boring

fickle lance
#

I want the main story to develop

dapper fiber
#

A.K.A a side quest

#

Also they should focus more on the plot after the storm

#

Not before the storm

#

Plus side quest Farmer would make it more of a open world game

fickle lance
dapper fiber
#

A way to update main game is improving the AI

fickle lance
#

I'm still waiting for the mall

dapper fiber
#

What mall?

fickle lance
fickle lance
dapper fiber
#

Looks nice

fickle lance
#

It should be an ordinary building with a little secret like a fountain

#

My little Christmas wish that is unlikely to come true

dapper fiber
#

It’s a possibility

fickle lance