This is probably one of the biggest changes that need to be added to SN to help start improving the game.
Allow the community (and possible small test groups) to playtest SN's updates again.
While I understand the whole 'wanting to surprise the community' thing that holo is going by, there's a fatal flaw with that. Developers usually miss things in gameplay and testing, I should know as I am a game developer myself and I have testers of my own. The Map 2 test was a great thing for people to provide feedback on and just get to play something new as well and I'm sure the developers enjoyed being able to improve based on community input.
There's MANY skips, bugs, unbalanced things, and general lack of QoL (quality of life) features that the community could have provided with their feedback in these latest updates. So the solution is to allow the whole SN community to beta test things like perhaps class changes and a new map, if need be, even have a closed testing group for the bigger updates. Sure it'd 'spoil the surprise' but it'd have players happy in the long run as the game's enjoyable rather than a unbalanced buggy experience.
Ask the long time community members and I'm sure they'll agree.
SN needs public and/or private player testing.
