Here is a continuation from the first one, go check it out
https://discord.com/channels/474299944254308373/1183486353351118908
What we need (Raven Brooks):
- DLC Buildings added in main map - this would be cool because we can go there with the van, and it makes sense because the intro cutscenes you enter with a van
- New intro with more background about what happened in the lore and previous content relevant to the lore explained, kinda of a "this is how you got here and this is why RB and the Neighbor are like this". Also maybe adding a more complex cutscene about Quentin and his story before getting to RB until he gets there. (Thanks to Alex Vido for this)
- The game should be a little scarier, so it should be more alive, say Mr. Peterson boards the roof or something like in the video. and assemble the car. every character should have such an action.
- Putting paint on door - There should be a animation where you put the can on the door, it could a nice touch
- DLC New Main map puzzle - When you beat the DLC's you get items from the DLC's like for example in late fees you get a book and when you use this in the museum you unlock either a achivement or something else
- Sleeping - Add it to where you can sleep in free roam
- Added Cutscenes - can appear right before you enter a house (there are some fanmade ones)
Enough about raven brooks, time for the forest
- Nails on boards - They look bland without them
- Intro cutscene when you enter the forest - it could be when you exit the tunnel you zoom in on the guest and how he runs away then you start
- More Guest AI Features - if the guest knows all of the doors are looked, he can jump in through the roof
- Bell cutscene - was shown in the trailer, not in game
- Underground section - There should be more puzzles down there, it leads to the ending
And thats it for now, if you have any more suggestions write here
Thanks for reading
- Phantom