#idea for the AI to catch the player from high places.

1 messages · Page 1 of 1 (latest)

real escarp
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i like it but only problem

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theres rarely a time when this could happen

outer plume
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I feel like the AI should just wait forever until you drop down, or maybe even wait outside a door to trick you into thinking it's safe.

reef pawn
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The point of this suggestion is to counter the player when the player is at a high place.

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It’s meant to make the AI feel unstoppable and make it harder to escape the AI

jolly night
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Wouldn't this severely injure the player though?

reef pawn
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It’s a game

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It’s also hello neighbor

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But there can be a thing we’re the hook or bear trap attaches to Quentin’s ID badge

fluid mortar
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Prefer the vacuum from hn1