#Neural network

1 messages · Page 1 of 1 (latest)

grave prairie
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Well we cant just have a basic neural network can we so to keep people from going on about it if we were to have a Neural Network we could have Resets let me explain
1 week- 15% memory loss
1 month- 50% memory loss
1 year 75% memory loss

That way the AI wont be impossible to beat after a certain period

And AI intractability let me explain

while other AI will be simple Mr Peterson will take it further as the big not so baddy of the game:
Able to do in boss battle
Should be able to set traps where he last caught a player
Set cameras

Not able to do in boss battle-
Board doors and windows that have been regularly used (Able to unboard on both sides)
One door being able to be locked that he will carry the lockpick to in his pocket (On non locked doors)

Casual:
Throw things at levers and such to activate certain things to stop the player
Sit outside on the steps with picture of family (Reference to HN1 act3)
Add some beta routines back like getting tired, being cold and fixing his car
And finally PLEASE add the animation where he yawns and slaps himself i love it

(Also maybe add a drive way of some sorts or like pushed back trees with tire tracks so you dont have to wonder how Peter Daughter got his car up there)

Thanks for reading

lucid apex
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Who is Peter Daughter

shell coral
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Who is Peter Daughter

velvet quarry
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an AGW joke

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instead of peterson its peterdaughter

stone plank
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wheres the haha

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i cant find the haha in that joke

velvet quarry
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same bro

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i think hoggo took it

grave prairie
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Yeah guys it is an AGW joke

velvet quarry
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okay but where did you put the funny

weary lichen
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this is not how a neural network works bro

final marlin
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A nn ai cant be reset im pretty sure

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But idk i Think it would be cool with a nn ai in hn2 but like the chances of that happening are like almost zero they would need to hire really talented ai specalists

grave prairie