This would be really nice to have, but I was maybe thinking that if we get caught countless times by the AIs they will stop playing their usual catch animations, and catch us like they've had enough of Quentin. Something similar to the deep dive catch animation would be nice to have. Maybe if they hadn't caught us in a while they will use their normal catch animations again.
#Fed Up AI Catch Animations
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that was him grabbing the key
the key mesh just wasnt hidden during quentins animation
if you look closely you can see its sticking through quentins wrist
Still a good feedback post
thx
I think it was an animation where you had to put up resistance otherwise it would drag you like the crow did in the alphas, in my opinion it was like that and then in the video editing they cut the dragging scene because the mechanics was probably imperfect
dang 20 likes thx guys
oh
95% of the HN2 feedback posters: