#It's time to bring back the old Brave's counter strike or rebalance her

1 messages · Page 1 of 1 (latest)

storm holly
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Since Otto released and among with other combative neighbors (Clown, Guest), the neighbor gameplay become too aggressive toward kids, there are reasons to bring the old way she activates her ability back (throwing objects to neighbor) to make her balance and useful:

  1. Scouts now can clean up traps, a single scout can remove all traps of 2 rooms that in the mid-game there will be no traps for her to grind her strike. It's a conflict gameplay between her and scouts about traps, the speed of the character mean to remove traps and rescue the fight is not equal to the speed of the character mean to scout and save teammates.
  2. She can be easily knocked down like other kids even when she swing her bat with the max speed perk and also stands no chance to Otto riffle. and when she get up she will not stay with kids anymore because she searches for faraway traps that haven't been removed by scout.

She become so boring, weak imo, we could do something to her like she can melee neighbor, remove traps, break windows with her baseball bats but she cannot throw items anymore. Or she can still throw items and gets the old counter strike back. We should also change the way she gains her brave when saving teammates base on their role like if you save a Detective or a Leader you will gain full bar skill. She should have a shorter downed time because it will enough time for her to save kids and neighbor will less likely take her down. And during she gets the brave effect, she should immune to smoke damage and slightly see better in the smoke because tbh the new smoke more like a real flash bang and since the night vision goggles become so terrible in the new update there's no such things to counter the smoke anymore. People really forgot that the clown become very OP beside Otto after this update.

ornate lintel
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imo this is the most balanced Brave has ever been, I don't think we should go back

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And way more fun then beating the neighbor constantly

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I think the best way is to make Otto less of a combat class instead of making the kids more combative

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Also smoke would be completely in effective against her is she just takes no damage from it and can see through it

ornate lintel
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At least thats my thoughts

storm holly
# ornate lintel At least thats my thoughts

can I ask what the scare effect does to kids beside shaking their screen, I thought when she charged the ability she could immune to all shakes to attack neighbor constantly without being tired but now I realize it was the stamina of the kid. Which is so confused and make her weaker than I expected before sending this feedback. They should merge scare and stamina into one,

faint dawn
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Nah

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That's very bad

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How are you going to attack Guest?

deep crow
turbid flint
snow scaffold
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Brave is so balanced and easy af. All you gotta do is just disable traps with your bat. You have high chance of getting Counter so quickly in like 1-2 minutes in the match.

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The only problem with it is the fact that the chase music doesn’t play because of your fear. They need to adjust it a bit and don’t only make it where a chase music plays when you have fear. They should make it when you see the neighbor regardless.