#Hello Neighbor 2 Modkit

95 messages · Page 1 of 1 (latest)

floral flint
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i think you guys should make the cool hn2 Modkit so people can mod the game to their liking. you guys would get a lot of players to play your game.

static stone
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no

floral flint
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Yes

static stone
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Nuh uh

floral flint
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Yes

static stone
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nope

floral flint
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Yes

static stone
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well no.

stray wyvern
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it would leak the game

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so no

static stone
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precisely

stray wyvern
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if you want a hn2 modkit just either buy sn and make a map in the sn level editor (this isnt a great idea but it will do) or just make a hn2 mod in the hn1 modkit

static stone
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for real

upbeat parcel
static stone
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well most of the stuff theyd have prepared for next updates would be in there

upbeat parcel
stray wyvern
static stone
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uhh yeah the way they filtered it out last time?

upbeat parcel
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the HN1 modkit doesn't have maps in it anymore

static stone
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yeah anymore .

stray wyvern
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it used to

upbeat parcel
stray wyvern
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lets not start a arguement shall we?

static stone
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anyways i dont think the community should get a mod kit anyway.

stray wyvern
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we already have one

upbeat parcel
static stone
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Well you people dont deserve a modkit for hn2

upbeat parcel
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why not

stray wyvern
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just make a fangame

upbeat parcel
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no one asked for a hn1 mod kit

stray wyvern
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sooo

upbeat parcel
stray wyvern
static stone
stray wyvern
static stone
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true!

upbeat parcel
static stone
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put some effort into it!

stray wyvern
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(Which you are btw)

upbeat parcel
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too much effort

static stone
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okay then cryy about it

stray wyvern
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and fangames are better since your not locked with the games base project

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think of the modkit as a base

upbeat parcel
stray wyvern
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a very bad base

static stone
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uhhh?

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mods?

stray wyvern
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what

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<@&1162799252192379000>

static stone
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Did bro ping the ENTIRE role

stray wyvern
#

oh shit

quick hedge
sterile juniper
quick hedge
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please keep feedback discussion to feedback itself, alongside that be civil

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I want HN2 to get a modkit but it probably won't get one since hte game isn't fully out yet. it'd be more work to keep them BOTH updated at the same time.

static stone
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Precisely

weary cipher
stray wyvern
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that guy was a bit aggrusive tho

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(thats why i pinged the mods)

weary cipher
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As Imbir kindly reminded us, let's keep this place friendly and stick to the thread. If anyone does break the flow, don't hesitate to ping us again, and we'll take care of it. baggerthumbsup

static stone
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Ty

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Will do

upbeat parcel
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i guess i'll have to wait a couple more years to get a mod kit

worthy pewter
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This is a good idea I would love a modkit

static stone
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No

upbeat parcel
static stone
dark fable
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HN2 modkit would go raw but if i were EGS i would wait until HN2 reaches its end of support
Continuously having to patch both the game and a modkit is definitely going to slow down updates a lot

static stone
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Plus they'd probably leak stuff by accident

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People are like "ohh they wont make the same mistake again"

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demo:

floral flint
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what in the world is going on

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but nah i think that there should be some modkit

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but of course after their done with the game

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because they dont want people to leak things like with hn1

vague scarab
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TB should make a HN2 modkit after they are done with HN2

static stone
vague scarab
static stone
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Well if they plan on making one

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Dont expect one anytime soon

vague scarab
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would be cool if the modkit came with the beta map

placid warren
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Kokosko made a modkit! It's called UET (Ultimate Editor Tool)

wooden plank
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bruh

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they mean something like the hn1 modkit where if you had unreal engine you could do whatever you want

quick hedge