This update seemed to add a considerable number of bugs to rocket event as there's multiple things wrong now:
The chair cannot be sit in easily due to needing to be screwed in, which causes a lot of problems.
Sitting in the rocket chair at the same time with other players to go to space with other people and give the trophy to multiple people just softlocks the game now (you should be able to take multiple people to space somehow if im honest. It's annoying sending people to space one at a time)
The storm effect just looks bad now.
As seen in this video and the picture, the world unloaded for the neighbor when we went into space.
The 'no-hole'/taped punchcard and rocket key are just lazily laying on the floor.
Solution:
Change the chair back to the old formula of needing a explorer to sit in it to pick it up instead of always being able to pick it up.
Put the nohole punchcard and rocket key back into the normal position and make sure it remains there instead of falling back down.
Make putting in the bolts easier as it's VERY hard to screw in the chair and get the punchcard key.
Make the storm effect more darker as it doesn't look as well (and at one point even caused a bit of flashing lights in the sky.)
Have a failsafe if there's a explorer still in the rocket somehow after the astroid cutscene happens they'll be teleported to the end lobby instead of just being stuck in there.
Optional: Just allow multiple explorers to go to space by being inside of the rocket when it's launching.
