#LE bugs
1 messages · Page 1 of 1 (latest)
when placing curtains, the part meant to face away from the window has bad collision, so the part meant to go against the wall sticks out
the cage item is missing it's material on the back
this lantern emits no light
something is up with this fence model
this carpet uses the wrong texture (just add the xmas one as a separate carpet along with the others like halloween please)
same applies to this one
and this
Thanks for the thread, it'll help a lot 🙌
no problem!
this halloween wallpaper is meant to have spiders on it replacing the flowers. It hasn't had them for a quite a while now.
various hn2 models aren't in their designated tabs due to some of them replacing the hn1 models instead of being added alongside them, such as the books, radio, vases, etc. Please add the hn1 variations back as well.
the folded towel clips through some props when placed on top, such as this table for example, but not on others (it clips through more than just this 1 table)
the bush cannot be placed on the dirt mound. The bush also can't be placed on anything that's not the ground unlike the tomato bush which you can thankfully place wherever you want
none of the candles have flames or emit light, and they all glow neon for some reason
you cannot change the colors of these 2 lamps (don't know if that's intentional or not)
the boarded door is broken texture wise, and the bricked door has this weird brick texture on top of the bricks (again, please have both a hn1 version and hn2 version of the boarded door to choose from instead of just replacing it)
corner tile roofs still have messed up collision when trying to place items or walk under it
nothing at all can be placed in the basement now
these props have broken textures
the monitor station has moving screens like normal in the bouncy animation, but when it stops it freezes. The static on the tvs and the HN2 monitors are also frozen and do not move
this still happens even when you're building
the paint can doesn't have a lid despite the icon having one, it also gets incredibly low poly even when close to it
lowering the light on the hn2 lamps doesn't remove the large blurry stuff, which is very hard on the eyes
That's one amazingly helpful thread! Thank you 
no problem!
the hn2 pumpkins don't glow despite their icons showing them glowing
this fridge also floats
this fence is a different texture to the rest
bushes don't move in the wind anymore (applies to base maps as well)
the gates use a very outdated model and are incredibly low resolution
this lamp can't be turned off (same for base maps)
lamp shades/bulbs in build mode change color when you change the lighting color, but this doesn't carry over into play mode
I came across some of these bugs with collision so I had to not place these objects
actualy it dosen't change the color, it's just that the color reflect on the lamp that change color because of that 
this item doesn't have proper collision, so it clips into the wall
hn2 lights clip through walls and ceilings (it's more than just this lamp)
yes another problem solved
you still cannot texture staircases, and they use the hn1 door still
I asked a similar question, they answered that you need to get close to the texture, AS close as possible, in order to paint, I was able to paint, but for Meyans this procedure takes from 2 minutes
and if you're talking about steps, then I don't know how to change them